Tag Archives: Aquan

We’re back! (Again…)

Hi all,

So, the last post I put up was 4 months ago saying about how I was back and the blog would pick up again and all that. As you can tell that went really well! But fear not intrepid space battle fans, this time we really are hoping to be back!

After my last post I had to go into intense GW mode to get a 2000 point Iron Warrior army put together for the Heresy Weekender back in February and since then I’ve been in a mix of hobby slump and slowly working through the Iron Warriors. However, on June 25-26 Jon “Eternal Ocean” Gregory from my regular gaming group is planning on running a campaign weekend for the 6 people in the group. This has spurred the entire group back into FSA in a big way (Dan “August Doumerc” Smith has been going nuts trying to nudge us all to finish our fleets).

Campaigns have always been my weakness when it comes to hobby. The idea of doing a narrative weekend of gaming, developing a set of strong characters and caring about what happens to them and the fleet over a series of linked games is just the biggest slice of games imaginable. As such the chance to do one for FSA is putting models on my painting station once more!

I’ll try to keep you updated as we get closer to the Campaign itself with pictures of the various fleets and snippets from the other players so you can keep track of the build up.

Until next time!

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Spartan Mega Sale!

Hi all,

Just a heads up that SG are offering a fantastic deal this weekend with half price mega sets! These sets are the ones that give you one of everything in a particular fleet at a standard discount of 20% off but this weekend only that is increase to a mighty 50% discount. You could pick up an entire fleet with every option for about £130! And if you buy one you also get the chance to buy all 3 hardback rulebooks at half price too. 

  
So, if you are looking at getting into the game but been sat on the fence, or if you’re a current collector who is in need of a new fleet to play check it out here. It also applies to the Dystopian Wars equivalents in case you fancied expanding into another Spartan product.

Alas pay day isn’t for another week for me as I’ve been eyeing up expanding my Terrans and possibly starting Directorate (I have a problem, I know) or I would definitely be picking one of them up.

For those less financially constrained get in there and pick up some new toys, you’ve earned it!*

Until next time…

*ITSZ not responsible for excessive unpainted model syndrome, any and all purchases are the responsibility of the reader. 😛

Corsica Grandis Defence Fleet; Admiral’s Record

+++Entered by Master of the Log Cpl. Pouzet+++

We followed the co-ordinates given by Bilitas towards the Laurel System, in search of the boy Draykon Rense. We had assumed the Aquan foe had captured him, for they would not be foolish enough to let such a treasured prize slip.

Upon nearing our destination we were met by an Aquan fleet blockading our route. These ships did not meet the profile descriptions for the fleet we were expecting, and so Admiral Doumerc delivered a vox-comms message to request an audience with the Admiral of The Endless Wave, knowing that said ship was not present and hoping that bloodshed could be spared to allow our passing. Their response was silence.

The majority of our vessels assumed the ‘Mailed Fist’ formation while Sentinel Squadron probed from our starboard flank. The Aquans would not engage in a straight fight, instead working their way towards us under the cover of asteroid fields and gas clouds. They had chosen the battlefield that would suit them most and nullify our armaments. Admiral Doumerc regarded this as “a shrewd tactic”, one that he recognised and “admired”.

While we hurt our enemy it was The Legion d’Honneur who felt the most pain. The Terquai ships, allied with the Aqauns, proved formidable, our weapons for the most part unable to breach their armoured flanks. Never before had I seen such a fusillade unleashed as that which destroyed the Colossus in one terrible broadside; a ship of legend from the Age of Liberation, lost in an instant.

It appeared as though the loss of Colossus informed Admiral Doumerc’s decision to order a fleet-wide Fold Space Withdrawal, though it was plain to see that for many of our sister vessels it was too late. It was now imperative that The Ogre, the relic and beacon of hope that it is, escape while it’s crew still drew breath. The drives finished charging and we jumped, just as the logistics section of the bridge was destroyed with a vicious attack from the enemy flagship which would have surely sealed our fate. Admiral Doumerc was seriously injured in the attack, his lower left arm crushed by a console uprooted by the impact. We evacuated all crew from the bridge while the Hazard Team combated the fire.

We had managed to escape with The Ogre barely intact, but without any knowledge of where we had emerged and no idea as to the fate of the rest of the fleet. We drifted for days in this region of space toward what we could see as the nearest star system. The logistical servers were damaged beyond repair and all we could do was to continuously relay our distress beacons across all frequencies; Dindrenzi, Zenian, even resorting to Commonwealth frequencies. When we were finally alerted to an incoming signal it was with a feeling of trepidation, but by the grace of Dramos it became apparent that we found ourselves in the Ba’Kash-controlled Iaris System.

The Ba’Kash had sent scouts and salvage crews to the site of the battle with the Aquans. It became apparent that our enemy had left as soon as they had disabled all of our remaining ships, seemingly too preoccupied (or otherwise gracious in victory) so that they did not take prisoners nor undertake any barbaric deeds of execution. The rest of the fleet had transmitted beacons not only for rescue but also to find the whereabouts of The Ogre, fearful that it had not survived the fold space transit, where upon the Ba’Kash learning of our arrival had responded with affirmation and set about the rescue operation.

The Ogre was eventually rejoined with what remained of The Legion d’Honneur, where they moored in Ba’Kash shipyards for 10 months to undergo extensive repairs and refits. The Colossus was, as feared, completely destroyed, the catastrophic explosion taking Captain Sarrut and all her crew in an instant. We mourned their losses and for those of Boar, Sentinel and August Squadrons who had not returned. Admiral Doumerc issued a requisition order for all nearby Corsican fleets to send crew, ships and munitions to replenish what we had lost and bring us back to fighting strength. A response came from Commodore Losier of the Corsican 9th Storm Zone Fleet, who while currently engaged with Terrans in the Olympus Cluster understood the gravity of ensuring The Ogre had a full complement of accompanying ships. Again, his actions for the glory of our people is duly noted.

Our fleet had barely left the docks of Iaris before we were at battle stations once more. We were met by Sorylians, suspected to be Outriders for we believed them to have been gathering intelligence on the Ba’Kash territory, led by a ship on record as the Equinox Transcendent. Multiple incoming vox-comms alerts chimed, no doubt the fleet Captains requesting the order to engage and enact vengeance for what had befallen us 10 months previous, yet Admiral Doumerc once more offered a peaceful resolution to the enemy. Yet once more, the reply was silence.

Boar Squadron did great damage to the enemy flagship which The Bane of Tyrants duly finished off, while The Ogre viciously unleashed it’s newly forged weapons batteries to devastating effect across the field. The day was ours with minimal casualties, the Admiral’s strategy falling into place perfectly and leaving only one enemy ship operational; to return to it’s masters bearing the news and scars of defeat. With a great cheer of vented fury from all aboard The Ogre’s bridge, Admiral Doumerc opened the comms channels to address his fleet with the following message:

“Soldiers; there is not much more to say than that you have all acted with great courage and shown your strength of arms. It has been a relief for us all to avenge the losses we sustained and to right the wrongs of our humbling defeat, and today I am thankful to say that I have fought with you. Today, the Legion has regained it’s honour.”

A status report has been sent to Fleet Marshall Bilitas. For now, we set course to join forces with Commodore Losier and the 9th in the Olympus Cluster.

+++Report Ends+++

Guest Article written by Dan (August Doumerc on the forums)

Fantastic narrative wrap up of the results of August’s first two games of FSA! 1-1 is hardly a bad way to start an admiral’s career; pretty sure I was 0-5 until my first win….

Hoping to get a few more guest articles up from the likes of Eternal Ocean and Tibberg over the next few weeks detailing their exploits in the Firestorm Universe!

Until next time.

The Fate of Draykon Rense

The Black. For a career navel officer it had a certain comforting quality. However, normally said career navel officer would be on a warm and heated bridge surrounded by those who would enact his every whim. Now that Rense found himself wearing his disconcertingly thin survival suit standing on his shattered bridge with the very few survivors of his crew mag-locked in their stations to prevent them from floating uncontrollably about the place, he found space a considerably less comforting entity. The Wrath was a broken shell, a beast not tamed but torn apart and left to die. Reinforced glass floated serenely about the space, consoles sparked fitfully and the bridge lay bathed in crimson emergency lighting.

Continue reading The Fate of Draykon Rense

1200 Point Dindrenzi vs Aquan Battle Report

Hi all,

Welcome back to ITSZ. Today, I have a lengthy (and hopefully worthwhile, but you might want to grab a cuppa first..) post giving you a narrative battle report detailing the assault of the 913th P.N.D. against the waypoint of NSZ-87 (Northern Storm Zone, Waypoint 87) held by the Aquan battle fleet of Tye Ho’Gyn. Fresh from his victory over the defensive line formed by the Sorylians and the Terrans, Draykon Rense led his “Earthbreakers” in the assault from the bridge of the indomitable Retribution class Dreadnought; DNS Wrath of Rense, the Pride of Dramos being stuck in repairs after the previous battle. The roster of battle fell thusly: Continue reading 1200 Point Dindrenzi vs Aquan Battle Report

Patrol Fleet Battle Report: Dindrenzi vs Aquans

Hi all,

Welcome back to Into The Storm Zone, a blog that I have much neglected since I started it; but hopefully that is about to change!

This is the first battle report I’ve done for Firestorm so please be gentle. I didn’t get anywhere near as many photos as I would have liked and took almost no notes (go me!) but hopefully I can convey enough of the sentiment of the game to entertain you and hopefully give you some idea into the game if you’ve not come across it before.

With my Dindrenzi I took:

The Pride of Dramos (Praetorian Class Battleship)

  • +3 Wings
  • 5 Bombers
  • Ops Centre
  • Remove Ablative Plating
  • High Energy
  • Deck Crews
  • Split Fire (I had 5 points spare…)

The Bastards of Barbalon* (Secutor Squadron with 3 ships)

Crimson Death (Secutor Squadron with 3 ships)

Falcon Squadron (Thraex Squadron with 3 ships)

Eagle Squadron (Thraex Squadron with 3 ships)

My opponent (Aquans) took:

The Eternal Ocean (Maelstrom Class Battleship)

  • +2 Shields
  • -1 Turn Limit
  • Energy Transfer (2)
  • 1 Kappa Escort

Rift Stalker (Orca Class Battlecruiser)

  • +1 Shield
  • Energy Transfer (2)
  • 2 Chimera Frigates

The Sea Darts (Isonade Squadron with 4 ships)

  • Difficult Target
  • Energy Transfer (1)

Chimera Frigate Squadron with 4 ships

The board had a mix of terrain; a planetoid to the right about half way up the board and a scattering of asteroid fields and gas clouds to provide cover and firelanes.

I deployed my two Frigate Squadrons on either flank; Eagle to the left and Falcon to the right with the Bastards on the centre left and the Crimson Death centre right. I anchored my centre with the Pride, allowing me to swing that fierce Rail Gun to either left or right as needed. Jon deployed the Ocean to the far right (all directions given from my point of view) behind an asteroid field and with the planetoid providing additional cover supported by his squadron of Chimerae. The Sea Darts took up a relatively central position while the Rift Stalker started on the centre left to support them. We rolled off, with me winning the roll but electing to pass initiative to allow Jon to move a target into better range for me.

The game started fairly cagey with neither of us wanting to commit too early. The Chimerae moved forward to engage the Thraex on the right, stripping a hull point from one but otherwise not harming them. Falcon Squadron then retaliated in full effect, killing a Chimera outright! The Isonades moved up behind an asteroid field, firing through at the Bastards and the Pride but to little effect. The Rift Stalker pulled forwards to engage the Bastards only to be hammered for 2 hull points by a salvo of Rail Gun and Torpedo attacks from Eagle Squadron. Finally the beasts stirred; the Ocean slipping quietly out from hiding and beginning her move towards the Dindrenzi line while the Pride eased forwards and unleashed a full forward attack through the asteroids, damaging the lead Isonade.

With the Battle Cruiser taking hits Jon immediately moved her into the gas cloud to the centre left before a relatively tame round of shooting took a hull point from the lead element of the Bastards. The Chimerae on the right then activated and managed to wipe out Falcon Squadron! Bad times.

Top of Turn 2
Top of Turn 2

The Isonades made themselves known, moving out from behind the asteroids and broadsiding the Crimson Death, taking 2 hull points off of the lead model. The Bastards decided to ignore the Rift, with it being so close and within the gas cloud the attack would have been lucky to scratch the paint and instead turned to meet the emergent threat of the Sea Darts, opening up and destroying one of their number. Meanwhile, the Crimson Death used their distance to turn towards the Rift, bringing their guns into optimum range and stripping a further 3 hull points from her with a mix of Rail Gun and Torpedo strikes. Meanwhile, the Ocean cruised ever closer, moving up to within gravity range of the planetoid and slipping a few extra shots into the Bastards, destroying one. The Praetorian meanwhile butted heads with the Isonades while her gun racks raked the flank of the Rift. Unfortunately neither attack caused serious harm…

Which lead to the Isonades being at worryingly high strength when they ended up here…

IMG_2431
This is going to hurt…. A lot….

They targeted the Pride and hit her hard… really hard…

Dem 6's!
Dem 6’s!

Putting a huge double critical on her disabling her PD Network! From here, realistically there was no going back and it was downhill for the Sons of Rense at this point. The two cruiser squadrons now left on 2 damaged ships each dropped two minefields to try and catch out the pesky Isonades (needing 5s to hit Medium Capital ships is horrible) but to no avail and with the Praetorian not being able to drop the 10AD double mine hit that the Nausicaa can once they were in the rear arc there was little I could do to prevent the destruction. The Rift took out 2 ouf of 3 of Eagle Squadron with the final ship unable to exact revenge in the rear arc of the Aquan Battle Cruiser while the remains of the Bastards and Crimson Death ended up congested around the Ocean alongside the Praetorian. It had been an honourable fight, and the Aquans tier 1s were hurting badly but alas, not enough to prevent the Secutors and the Pride being destroyed.

Is it OK to park here?
Is it OK to park here?

Final Result: Aquan Major Victory

All in all it was a fun game, and to be honest I was feeling pretty good at the top of turn 2 but once those Isonades got behind me combined with some truly staggering dice rolls from both side of the table it was pretty much curtains. Man of the match for me has to be the Praetorian; I absolutely love this ship, the model is stunning, it’s versatile and packs a punch. But I need to have a rethink about how I want to use her. I took 5 bomber wings this game and they literally bombed, dealing nothing but superficial damage thanks to some highly accurate PD and shocking attack roles. Time to retool, rethink and come out swinging once more in true Dindrenzi fashion!

Hopefully you’ve enjoyed the first of many battle reports on the blog, this one was a bit of a mess due to lack of notes and pictures but expect them to be a bit less “rules-y” and a bit more “narrative-y” going forwards.

Until next time!

Matt